From ecd3675aaa55b8224f1fa81b031471d834a18fad Mon Sep 17 00:00:00 2001 From: Kai Uwe Broulik Date: Mon, 20 Nov 2023 14:16:18 +0100 Subject: views: Use scene devicePixelRatio rather than qApp When possible, use the devicePixelRatio from the scene which on Wayland unlike the QApplication will properly support fractional scaling. A KItemViewsUtils class is introduced that can be reused elsewhere. --- src/kitemviews/private/kitemviewsutils.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/kitemviews/private/kitemviewsutils.h (limited to 'src/kitemviews/private/kitemviewsutils.h') diff --git a/src/kitemviews/private/kitemviewsutils.h b/src/kitemviews/private/kitemviewsutils.h new file mode 100644 index 000000000..e9c8bd3e8 --- /dev/null +++ b/src/kitemviews/private/kitemviewsutils.h @@ -0,0 +1,20 @@ +/* + * SPDX-FileCopyrightText: 2023 Kai Uwe Broulik + * + * SPDX-License-Identifier: GPL-2.0-or-later + */ + +#ifndef KITEMVIEWSUTILS_H +#define KITEMVIEWSUTILS_H + +#include + +class QGraphicsItem; + +class KItemViewsUtils +{ +public: + static qreal devicePixelRatio(const QGraphicsItem *item); +}; + +#endif // KITEMVIEWSUTILS_H -- cgit v1.3.1