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authorPeter Penz <[email protected]>2011-02-09 19:21:58 +0100
committerPeter Penz <[email protected]>2011-02-09 19:24:27 +0100
commitd3496b12310d9fec0e52e537c341e87fcaa2f8b5 (patch)
tree590f58beeca31163e5b17950540601d8a5dec20e /src/dolphinapplication.cpp
parentceba0f6f6a07babac230d1f136d16d34629b4cf3 (diff)
Coding style update for pointer comparison
Most developers seem to prefer if (ptr) ... if (!ptr) ... in comparison to if (ptr != 0) ... if (ptr == 0) ... Adjusted the Dolphin-code to use the "most-prefered style" to make contributors happy.
Diffstat (limited to 'src/dolphinapplication.cpp')
-rw-r--r--src/dolphinapplication.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dolphinapplication.cpp b/src/dolphinapplication.cpp
index d37fa78de..468c7a0f7 100644
--- a/src/dolphinapplication.cpp
+++ b/src/dolphinapplication.cpp
@@ -37,7 +37,7 @@ DolphinApplication::DolphinApplication() :
DolphinApplication::~DolphinApplication()
{
// cleanup what ever is left from the MainWindows
- while (m_mainWindows.count() != 0) {
+ while (!m_mainWindows.isEmpty()) {
delete m_mainWindows.takeFirst();
}
}