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authorFrank Reininghaus <[email protected]>2013-10-30 23:21:09 +0100
committerFrank Reininghaus <[email protected]>2013-10-30 23:22:23 +0100
commitfc2ab478989fb4effc14c06aa56fdb29d3143b35 (patch)
tree1ab12809d805c06137d34a2b1fe088cdbb8b4edf /src/kitemviews/kitemlistview.cpp
parent903381a8982a0aefc7b1eba223f9ee38ded3f018 (diff)
Store the selected items in a more efficient way
Since Dolphin 2.0, we have stored the selected items in a QSet<int>, which is neither space-efficient nor particularly fast when inserting many items which are in a consecutive range. This commit replaces the QSet<int> by a new class "KItemSet", which stores the items in a sorted list of ranges. For each range, we only store the first index and the length of the range, so we need a lot less memory for most common selection patterns, and we also save quite a few CPU cycles in many situations, because adding an item to the KItemSet will in many cases not need a memory allocation at all, and it's particularly easy when inserting sorted items into the KItemSet in a row. KItemSet contains a minimal subset of QSet's API which makes it suitable as a drop-in replacement for our needs. It also has iterators, such that the items can be iterated through easily, also with foreach. One advantage of KItemSet compared to QSet<int> is that the items are always iterated through in ascending order. REVIEW: 113488
Diffstat (limited to 'src/kitemviews/kitemlistview.cpp')
-rw-r--r--src/kitemviews/kitemlistview.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/kitemviews/kitemlistview.cpp b/src/kitemviews/kitemlistview.cpp
index b3d805a91..7f497210c 100644
--- a/src/kitemviews/kitemlistview.cpp
+++ b/src/kitemviews/kitemlistview.cpp
@@ -609,12 +609,12 @@ KItemListHeader* KItemListView::header() const
return m_header;
}
-QPixmap KItemListView::createDragPixmap(const QSet<int>& indexes) const
+QPixmap KItemListView::createDragPixmap(const KItemSet& indexes) const
{
QPixmap pixmap;
if (indexes.count() == 1) {
- KItemListWidget* item = m_visibleItems.value(indexes.toList().first());
+ KItemListWidget* item = m_visibleItems.value(indexes.first());
QGraphicsView* graphicsView = scene()->views()[0];
if (item && graphicsView) {
pixmap = item->createDragPixmap(0, graphicsView);
@@ -1305,7 +1305,7 @@ void KItemListView::slotCurrentChanged(int current, int previous)
QAccessible::updateAccessibility(this, current+1, QAccessible::Focus);
}
-void KItemListView::slotSelectionChanged(const QSet<int>& current, const QSet<int>& previous)
+void KItemListView::slotSelectionChanged(const KItemSet& current, const KItemSet& previous)
{
Q_UNUSED(previous);
@@ -1502,7 +1502,7 @@ void KItemListView::setController(KItemListController* controller)
if (previous) {
KItemListSelectionManager* selectionManager = previous->selectionManager();
disconnect(selectionManager, SIGNAL(currentChanged(int,int)), this, SLOT(slotCurrentChanged(int,int)));
- disconnect(selectionManager, SIGNAL(selectionChanged(QSet<int>,QSet<int>)), this, SLOT(slotSelectionChanged(QSet<int>,QSet<int>)));
+ disconnect(selectionManager, SIGNAL(selectionChanged(KItemSet,KItemSet)), this, SLOT(slotSelectionChanged(KItemSet,KItemSet)));
}
m_controller = controller;
@@ -1510,7 +1510,7 @@ void KItemListView::setController(KItemListController* controller)
if (controller) {
KItemListSelectionManager* selectionManager = controller->selectionManager();
connect(selectionManager, SIGNAL(currentChanged(int,int)), this, SLOT(slotCurrentChanged(int,int)));
- connect(selectionManager, SIGNAL(selectionChanged(QSet<int>,QSet<int>)), this, SLOT(slotSelectionChanged(QSet<int>,QSet<int>)));
+ connect(selectionManager, SIGNAL(selectionChanged(KItemSet,KItemSet)), this, SLOT(slotSelectionChanged(KItemSet,KItemSet)));
}
onControllerChanged(controller, previous);