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authorHolger Freyther <[email protected]>2006-11-29 00:02:19 +0000
committerHolger Freyther <[email protected]>2006-11-29 00:02:19 +0000
commitf31a541925033c2ef5e27b85c099d47791b50121 (patch)
tree11cc728aa7d247ca5b075776c438be0f381be765 /src/urlbutton.cpp
parent68e81f7280c810e26cabf6cd2897b9dc8466f458 (diff)
Make it (almost) possible to have more than one Dolphin KMainWindow
Create a DolphinApplication, holding DolphinMainWindows and update the code to use the DolphinView to get the MainWindow, or get a ptr to the MainWindow directly. Or if all windows are effected go through the DolphinApplication to update every mainwindow. The UndowManager and ProgressIndicator have a rather strange relationship and will need some more attention but as UndoManager will be killed anyway I have skipped this. More cleanup, debugging and thinking is needed. svn path=/trunk/playground/utils/dolphin/; revision=608945
Diffstat (limited to 'src/urlbutton.cpp')
-rw-r--r--src/urlbutton.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/urlbutton.cpp b/src/urlbutton.cpp
index a4415707a..f2bf8ccda 100644
--- a/src/urlbutton.cpp
+++ b/src/urlbutton.cpp
@@ -29,7 +29,7 @@
#include <klocale.h>
#include "urlnavigator.h"
-#include "dolphin.h"
+#include "dolphinmainwindow.h"
UrlButton::UrlButton(UrlNavigator* parent)
@@ -42,7 +42,7 @@ UrlButton::UrlButton(UrlNavigator* parent)
setMinimumHeight(parent->minimumHeight());
connect(this, SIGNAL(clicked()), parent, SLOT(slotRequestActivation()));
- connect(&Dolphin::mainWin(), SIGNAL(activeViewChanged()),
+ connect(parent->dolphinView()->mainWindow(), SIGNAL(activeViewChanged()),
this, SLOT(update()));
}