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authorPeter Penz <[email protected]>2011-02-09 19:21:58 +0100
committerPeter Penz <[email protected]>2011-02-09 19:24:27 +0100
commitd3496b12310d9fec0e52e537c341e87fcaa2f8b5 (patch)
tree590f58beeca31163e5b17950540601d8a5dec20e /src/views/versioncontrol/pendingthreadsmaintainer.h
parentceba0f6f6a07babac230d1f136d16d34629b4cf3 (diff)
Coding style update for pointer comparison
Most developers seem to prefer if (ptr) ... if (!ptr) ... in comparison to if (ptr != 0) ... if (ptr == 0) ... Adjusted the Dolphin-code to use the "most-prefered style" to make contributors happy.
Diffstat (limited to 'src/views/versioncontrol/pendingthreadsmaintainer.h')
-rw-r--r--src/views/versioncontrol/pendingthreadsmaintainer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/views/versioncontrol/pendingthreadsmaintainer.h b/src/views/versioncontrol/pendingthreadsmaintainer.h
index a1ad35516..3e99c8657 100644
--- a/src/views/versioncontrol/pendingthreadsmaintainer.h
+++ b/src/views/versioncontrol/pendingthreadsmaintainer.h
@@ -38,7 +38,7 @@ class QTimer;
* \code
* ThreadCreator::~ThreadCreator()
* {
- * if (m_thread != 0) {
+ * if (m_thread) {
* PendingThreadsMaintainer::instance().append(m_thread);
* m_thread = 0;
* }