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authorSimeon Bird <[email protected]>2013-01-12 10:37:26 -0500
committerSimeon Bird <[email protected]>2013-01-15 11:11:59 -0500
commit7fe1278b1e2aaec2408bf053092f8f11ef4cbfdb (patch)
treec5208032532e2d4596c4985e0116dca72a3873fa /src/views/versioncontrol/versioncontrolobserver.cpp
parent72de114a94c9a8d313c517a694be63662a7d10c2 (diff)
We don't need the mutex guarding m_itemStates in the
UpdateItemStatesThread, because m_itemStates is only accessed by the when the thread is done, and set before the thread starts. Also combine the setData function with the constructor.
Diffstat (limited to 'src/views/versioncontrol/versioncontrolobserver.cpp')
-rw-r--r--src/views/versioncontrol/versioncontrolobserver.cpp17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/views/versioncontrol/versioncontrolobserver.cpp b/src/views/versioncontrol/versioncontrolobserver.cpp
index 64bc26867..f4dd877d3 100644
--- a/src/views/versioncontrol/versioncontrolobserver.cpp
+++ b/src/views/versioncontrol/versioncontrolobserver.cpp
@@ -238,20 +238,12 @@ void VersionControlObserver::slotThreadFinished()
void VersionControlObserver::updateItemStates()
{
Q_ASSERT(m_plugin);
- if (!m_updateItemStatesThread) {
- m_updateItemStatesThread = new UpdateItemStatesThread();
- connect(m_updateItemStatesThread, SIGNAL(finished()),
- this, SLOT(slotThreadFinished()));
- connect(m_updateItemStatesThread, SIGNAL(finished()),
- m_updateItemStatesThread, SLOT(deleteLater()));
- }
- else {
+ if (m_updateItemStatesThread) {
// An update is currently ongoing. Wait until the thread has finished
// the update (see slotThreadFinished()).
m_pendingItemStatesUpdate = true;
return;
}
-
QList<ItemState> itemStates;
const int itemCount = m_model->count();
itemStates.reserve(itemCount);
@@ -269,7 +261,12 @@ void VersionControlObserver::updateItemStates()
if (!m_silentUpdate) {
emit infoMessage(i18nc("@info:status", "Updating version information..."));
}
- m_updateItemStatesThread->setData(m_plugin, itemStates);
+ m_updateItemStatesThread = new UpdateItemStatesThread(m_plugin, itemStates);
+ connect(m_updateItemStatesThread, SIGNAL(finished()),
+ this, SLOT(slotThreadFinished()));
+ connect(m_updateItemStatesThread, SIGNAL(finished()),
+ m_updateItemStatesThread, SLOT(deleteLater()));
+
m_updateItemStatesThread->start(); // slotThreadFinished() is called when finished
}
}