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diff --git a/src/kitemviews/kpixmapmodifier.cpp b/src/kitemviews/kpixmapmodifier.cpp
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+//krazy:exclude=copyright (email of Maxim is missing)
+/*
+ This file is a part of the KDE project
+
+ Copyright © 2006 Zack Rusin <[email protected]>
+ Copyright © 2006-2007, 2008 Fredrik Höglund <[email protected]>
+
+ The stack blur algorithm was invented by Mario Klingemann <[email protected]>
+
+ This implementation is based on the version in Anti-Grain Geometry Version 2.4,
+ Copyright © 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+
+ 1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include "kpixmapmodifier_p.h"
+
+#include <QImage>
+#include <QPainter>
+#include <QPixmap>
+#include <QSize>
+
+#include <KDebug>
+
+#include <config-X11.h> // for HAVE_XRENDER
+#if defined(Q_WS_X11) && defined(HAVE_XRENDER)
+# include <QX11Info>
+# include <X11/Xlib.h>
+# include <X11/extensions/Xrender.h>
+#endif
+
+static const quint32 stackBlur8Mul[255] =
+{
+ 512,512,456,512,328,456,335,512,405,328,271,456,388,335,292,512,
+ 454,405,364,328,298,271,496,456,420,388,360,335,312,292,273,512,
+ 482,454,428,405,383,364,345,328,312,298,284,271,259,496,475,456,
+ 437,420,404,388,374,360,347,335,323,312,302,292,282,273,265,512,
+ 497,482,468,454,441,428,417,405,394,383,373,364,354,345,337,328,
+ 320,312,305,298,291,284,278,271,265,259,507,496,485,475,465,456,
+ 446,437,428,420,412,404,396,388,381,374,367,360,354,347,341,335,
+ 329,323,318,312,307,302,297,292,287,282,278,273,269,265,261,512,
+ 505,497,489,482,475,468,461,454,447,441,435,428,422,417,411,405,
+ 399,394,389,383,378,373,368,364,359,354,350,345,341,337,332,328,
+ 324,320,316,312,309,305,301,298,294,291,287,284,281,278,274,271,
+ 268,265,262,259,257,507,501,496,491,485,480,475,470,465,460,456,
+ 451,446,442,437,433,428,424,420,416,412,408,404,400,396,392,388,
+ 385,381,377,374,370,367,363,360,357,354,350,347,344,341,338,335,
+ 332,329,326,323,320,318,315,312,310,307,304,302,299,297,294,292,
+ 289,287,285,282,280,278,275,273,271,269,267,265,263,261,259
+};
+
+static const quint32 stackBlur8Shr[255] =
+{
+ 9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
+ 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
+ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24
+};
+
+static void blurHorizontal(QImage& image, unsigned int* stack, int div, int radius)
+{
+ int stackindex;
+ int stackstart;
+
+ quint32 * const pixels = reinterpret_cast<quint32 *>(image.bits());
+ quint32 pixel;
+
+ int w = image.width();
+ int h = image.height();
+ int wm = w - 1;
+
+ unsigned int mulSum = stackBlur8Mul[radius];
+ unsigned int shrSum = stackBlur8Shr[radius];
+
+ unsigned int sum, sumIn, sumOut;
+
+ for (int y = 0; y < h; y++) {
+ sum = 0;
+ sumIn = 0;
+ sumOut = 0;
+
+ const int yw = y * w;
+ pixel = pixels[yw];
+ for (int i = 0; i <= radius; i++) {
+ stack[i] = qAlpha(pixel);
+
+ sum += stack[i] * (i + 1);
+ sumOut += stack[i];
+ }
+
+ for (int i = 1; i <= radius; i++) {
+ pixel = pixels[yw + qMin(i, wm)];
+
+ unsigned int* stackpix = &stack[i + radius];
+ *stackpix = qAlpha(pixel);
+
+ sum += *stackpix * (radius + 1 - i);
+ sumIn += *stackpix;
+ }
+
+ stackindex = radius;
+ for (int x = 0, i = yw; x < w; x++) {
+ pixels[i++] = (((sum * mulSum) >> shrSum) << 24) & 0xff000000;
+
+ sum -= sumOut;
+
+ stackstart = stackindex + div - radius;
+ if (stackstart >= div) {
+ stackstart -= div;
+ }
+
+ unsigned int* stackpix = &stack[stackstart];
+
+ sumOut -= *stackpix;
+
+ pixel = pixels[yw + qMin(x + radius + 1, wm)];
+
+ *stackpix = qAlpha(pixel);
+
+ sumIn += *stackpix;
+ sum += sumIn;
+
+ if (++stackindex >= div) {
+ stackindex = 0;
+ }
+
+ stackpix = &stack[stackindex];
+
+ sumOut += *stackpix;
+ sumIn -= *stackpix;
+ }
+ }
+}
+
+static void blurVertical(QImage& image, unsigned int* stack, int div, int radius)
+{
+ int stackindex;
+ int stackstart;
+
+ quint32 * const pixels = reinterpret_cast<quint32 *>(image.bits());
+ quint32 pixel;
+
+ int w = image.width();
+ int h = image.height();
+ int hm = h - 1;
+
+ int mul_sum = stackBlur8Mul[radius];
+ int shr_sum = stackBlur8Shr[radius];
+
+ unsigned int sum, sumIn, sumOut;
+
+ for (int x = 0; x < w; x++) {
+ sum = 0;
+ sumIn = 0;
+ sumOut = 0;
+
+ pixel = pixels[x];
+ for (int i = 0; i <= radius; i++) {
+ stack[i] = qAlpha(pixel);
+
+ sum += stack[i] * (i + 1);
+ sumOut += stack[i];
+ }
+
+ for (int i = 1; i <= radius; i++) {
+ pixel = pixels[qMin(i, hm) * w + x];
+
+ unsigned int* stackpix = &stack[i + radius];
+ *stackpix = qAlpha(pixel);
+
+ sum += *stackpix * (radius + 1 - i);
+ sumIn += *stackpix;
+ }
+
+ stackindex = radius;
+ for (int y = 0, i = x; y < h; y++, i += w) {
+ pixels[i] = (((sum * mul_sum) >> shr_sum) << 24) & 0xff000000;
+
+ sum -= sumOut;
+
+ stackstart = stackindex + div - radius;
+ if (stackstart >= div)
+ stackstart -= div;
+
+ unsigned int* stackpix = &stack[stackstart];
+
+ sumOut -= *stackpix;
+
+ pixel = pixels[qMin(y + radius + 1, hm) * w + x];
+
+ *stackpix = qAlpha(pixel);
+
+ sumIn += *stackpix;
+ sum += sumIn;
+
+ if (++stackindex >= div) {
+ stackindex = 0;
+ }
+
+ stackpix = &stack[stackindex];
+
+ sumOut += *stackpix;
+ sumIn -= *stackpix;
+ }
+ }
+}
+
+static void stackBlur(QImage& image, float radius)
+{
+ radius = qRound(radius);
+
+ int div = int(radius * 2) + 1;
+ unsigned int* stack = new unsigned int[div];
+
+ blurHorizontal(image, stack, div, radius);
+ blurVertical(image, stack, div, radius);
+
+ delete [] stack;
+}
+
+static void shadowBlur(QImage& image, float radius, const QColor& color)
+{
+ if (radius < 0) {
+ return;
+ }
+
+ if (radius > 0) {
+ stackBlur(image, radius);
+ }
+
+ // Correct the color and opacity of the shadow
+ QPainter p(&image);
+ p.setCompositionMode(QPainter::CompositionMode_SourceIn);
+ p.fillRect(image.rect(), color);
+}
+
+namespace {
+ /** Helper class for drawing frames for KPixmapModifier::applyFrame(). */
+ class TileSet
+ {
+ public:
+ enum { LeftMargin = 3, TopMargin = 2, RightMargin = 3, BottomMargin = 4 };
+
+ enum Tile { TopLeftCorner = 0, TopSide, TopRightCorner, LeftSide,
+ RightSide, BottomLeftCorner, BottomSide, BottomRightCorner,
+ NumTiles };
+
+ TileSet()
+ {
+ QImage image(8 * 3, 8 * 3, QImage::Format_ARGB32_Premultiplied);
+
+ QPainter p(&image);
+ p.setCompositionMode(QPainter::CompositionMode_Source);
+ p.fillRect(image.rect(), Qt::transparent);
+ p.fillRect(image.rect().adjusted(3, 3, -3, -3), Qt::black);
+ p.end();
+
+ shadowBlur(image, 3, Qt::black);
+
+ QPixmap pixmap = QPixmap::fromImage(image);
+ m_tiles[TopLeftCorner] = pixmap.copy(0, 0, 8, 8);
+ m_tiles[TopSide] = pixmap.copy(8, 0, 8, 8);
+ m_tiles[TopRightCorner] = pixmap.copy(16, 0, 8, 8);
+ m_tiles[LeftSide] = pixmap.copy(0, 8, 8, 8);
+ m_tiles[RightSide] = pixmap.copy(16, 8, 8, 8);
+ m_tiles[BottomLeftCorner] = pixmap.copy(0, 16, 8, 8);
+ m_tiles[BottomSide] = pixmap.copy(8, 16, 8, 8);
+ m_tiles[BottomRightCorner] = pixmap.copy(16, 16, 8, 8);
+ }
+
+ void paint(QPainter* p, const QRect& r)
+ {
+ p->drawPixmap(r.topLeft(), m_tiles[TopLeftCorner]);
+ if (r.width() - 16 > 0) {
+ p->drawTiledPixmap(r.x() + 8, r.y(), r.width() - 16, 8, m_tiles[TopSide]);
+ }
+ p->drawPixmap(r.right() - 8 + 1, r.y(), m_tiles[TopRightCorner]);
+ if (r.height() - 16 > 0) {
+ p->drawTiledPixmap(r.x(), r.y() + 8, 8, r.height() - 16, m_tiles[LeftSide]);
+ p->drawTiledPixmap(r.right() - 8 + 1, r.y() + 8, 8, r.height() - 16, m_tiles[RightSide]);
+ }
+ p->drawPixmap(r.x(), r.bottom() - 8 + 1, m_tiles[BottomLeftCorner]);
+ if (r.width() - 16 > 0) {
+ p->drawTiledPixmap(r.x() + 8, r.bottom() - 8 + 1, r.width() - 16, 8, m_tiles[BottomSide]);
+ }
+ p->drawPixmap(r.right() - 8 + 1, r.bottom() - 8 + 1, m_tiles[BottomRightCorner]);
+
+ const QRect contentRect = r.adjusted(LeftMargin + 1, TopMargin + 1,
+ -(RightMargin + 1), -(BottomMargin + 1));
+ p->fillRect(contentRect, Qt::transparent);
+ }
+
+ QPixmap m_tiles[NumTiles];
+ };
+}
+
+void KPixmapModifier::scale(QPixmap& pixmap, const QSize& scaledSize)
+{
+#if defined(Q_WS_X11) && defined(HAVE_XRENDER)
+ // Assume that the texture size limit is 2048x2048
+ if ((pixmap.width() <= 2048) && (pixmap.height() <= 2048) && pixmap.x11PictureHandle()) {
+ QSize scaledPixmapSize = pixmap.size();
+ scaledPixmapSize.scale(scaledSize, Qt::KeepAspectRatio);
+
+ const qreal factor = scaledPixmapSize.width() / qreal(pixmap.width());
+
+ XTransform xform = {{
+ { XDoubleToFixed(1 / factor), 0, 0 },
+ { 0, XDoubleToFixed(1 / factor), 0 },
+ { 0, 0, XDoubleToFixed(1) }
+ }};
+
+ QPixmap scaledPixmap(scaledPixmapSize);
+ scaledPixmap.fill(Qt::transparent);
+
+ Display* dpy = QX11Info::display();
+
+ XRenderPictureAttributes attr;
+ attr.repeat = RepeatPad;
+ XRenderChangePicture(dpy, pixmap.x11PictureHandle(), CPRepeat, &attr);
+
+ XRenderSetPictureFilter(dpy, pixmap.x11PictureHandle(), FilterBilinear, 0, 0);
+ XRenderSetPictureTransform(dpy, pixmap.x11PictureHandle(), &xform);
+ XRenderComposite(dpy, PictOpOver, pixmap.x11PictureHandle(), None, scaledPixmap.x11PictureHandle(),
+ 0, 0, 0, 0, 0, 0, scaledPixmap.width(), scaledPixmap.height());
+ pixmap = scaledPixmap;
+ } else {
+ pixmap = pixmap.scaled(scaledSize, Qt::KeepAspectRatio, Qt::FastTransformation);
+ }
+#else
+ pixmap = pixmap.scaled(scaledSize, Qt::KeepAspectRatio, Qt::FastTransformation);
+#endif
+}
+
+void KPixmapModifier::applyFrame(QPixmap& icon, const QSize& scaledSize)
+{
+ static TileSet tileSet;
+
+ // Resize the icon to the maximum size minus the space required for the frame
+ const QSize size(scaledSize.width() - TileSet::LeftMargin - TileSet::RightMargin,
+ scaledSize.height() - TileSet::TopMargin - TileSet::BottomMargin);
+ scale(icon, size);
+
+ QPixmap framedIcon(icon.size().width() + TileSet::LeftMargin + TileSet::RightMargin,
+ icon.size().height() + TileSet::TopMargin + TileSet::BottomMargin);
+ framedIcon.fill(Qt::transparent);
+
+ QPainter painter;
+ painter.begin(&framedIcon);
+ painter.setCompositionMode(QPainter::CompositionMode_Source);
+ tileSet.paint(&painter, framedIcon.rect());
+ painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
+ painter.drawPixmap(TileSet::LeftMargin, TileSet::TopMargin, icon);
+
+ icon = framedIcon;
+}
+